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1 | // Copyright (C) 2024 Rubén Beltrán del Río | |
2 | ||
3 | // This program is free software: you can redistribute it and/or modify | |
4 | // it under the terms of the GNU General Public License as published by | |
5 | // the Free Software Foundation, either version 3 of the License, or | |
6 | // (at your option) any later version. | |
7 | ||
8 | // This program is distributed in the hope that it will be useful, | |
9 | // but WITHOUT ANY WARRANTY; without even the implied warranty of | |
10 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
11 | // GNU General Public License for more details. | |
12 | ||
13 | // You should have received a copy of the GNU General Public License | |
14 | // along with this program. If not, see https://map.tranquil.systems. | |
15 | import ConcaveHull | |
16 | import SwiftUI | |
17 | ||
18 | struct MapGroup: View { | |
19 | ||
20 | let mapSize: CGSize | |
21 | let vertexSize: CGSize | |
22 | let group: [Vertex] | |
23 | let color: Color | |
24 | ||
25 | let cornerSize = CGSize(width: 2.0, height: 2.0) | |
26 | var strokeSize: CGFloat { 1.75 * vertexSize.width } | |
27 | ||
28 | var hull: [CGPoint] { | |
29 | let groupList = group.map({ vertex in | |
30 | return [Double(vertex.position.x), Double(vertex.position.y)] | |
31 | }) | |
32 | let hull = Hull() | |
33 | let hullPoints = hull.hull(groupList, nil) | |
34 | return hullPoints.compactMap({ object in | |
35 | if let point = object as? [Double] { | |
36 | return CGPoint(x: point[0], y: point[1]) | |
37 | } | |
38 | return nil | |
39 | }) | |
40 | } | |
41 | ||
42 | var body: some View { | |
43 | Path { path in | |
44 | var initialMove: CGPoint? | |
45 | ||
46 | for point in hull { | |
47 | let offsetPoint = CGPoint(x: w(point.x), y: h(point.y)) | |
48 | ||
49 | if initialMove == nil { | |
50 | path.move(to: offsetPoint) | |
51 | initialMove = offsetPoint | |
52 | } else { | |
53 | path.addLine(to: offsetPoint) | |
54 | } | |
55 | } | |
56 | ||
57 | if let initialMove = initialMove { | |
58 | path.addLine(to: initialMove) | |
59 | } | |
60 | ||
61 | } | |
62 | .applying( | |
63 | CGAffineTransform(translationX: vertexSize.width / 2.0, y: vertexSize.height / 2.0) | |
64 | ) | |
65 | .fill(color) | |
66 | .stroke( | |
67 | color, | |
68 | style: StrokeStyle( | |
69 | lineWidth: strokeSize, | |
70 | lineCap: .round, | |
71 | lineJoin: .round, | |
72 | miterLimit: 0, | |
73 | dash: [], | |
74 | dashPhase: 0 | |
75 | ) | |
76 | ) | |
77 | } | |
78 | ||
79 | func h(_ dimension: CGFloat) -> CGFloat { | |
80 | max(0.0, min(mapSize.height, dimension * mapSize.height / 100.0)) | |
81 | } | |
82 | ||
83 | func w(_ dimension: CGFloat) -> CGFloat { | |
84 | max(0.0, min(mapSize.width, dimension * mapSize.width / 100.0)) | |
85 | } | |
86 | } | |
87 | ||
88 | #Preview { | |
89 | MapGroup( | |
90 | mapSize: CGSize(width: 400.0, height: 400.0), vertexSize: CGSize(width: 25.0, height: 25.0), | |
91 | group: [ | |
92 | Vertex(id: 0, label: "A Circle", position: CGPoint(x: 50.0, y: 50.0)), | |
93 | Vertex(id: 1, label: "A Square", position: CGPoint(x: 10.0, y: 20.0), shape: .square), | |
94 | Vertex(id: 2, label: "A triangle", position: CGPoint(x: 25, y: 32.0), shape: .triangle), | |
95 | Vertex(id: 3, label: "An X", position: CGPoint(x: 70.0, y: 70.0), shape: .x), | |
96 | ], color: .red) | |
97 | } |